Support Spritely and help us take back the net!

$51,373 of $80,000 raised so far!

Spritely is building new foundations for the internet: safer, more decentralized and distributed, community-centric tech. But we can't do it without you!

We need all the help we can get to fill up our health bar Please join us by becoming a supporter at whatever level you can:

(Or make a !)

Supporter level rewards

Spritely is a US non-profit 501(c)(3) organization building the next generation of decentralized tech. Donations are tax-deductible within the United States; any amount given is greatly appreciated!

Spritely characters gathered around a 'campfire' universe being born

Why support Spritely?

Spritely is built on the expertise and experience of two of its co-founders as co-authors/co-editors of ActivityPub. ActivityPub is far and away the most successful decentralized social networking standard on the web to date, powering communication between Mastodon, PeerTube, Sharkey, GoToSocial, and more. We have deep familiarity with the strengths and weaknesses of decentralized networks today and where they need to go for tomorrow.

This work is not done. We want to build networks which empower secure collaboration and healthy communities. But our vision is too hard to build on top of contemporary web development standards and toolkits, so we're building technologies where peer-to-peer, secure, collaborative communication platforms aren't challenging, expert tech; they're the default. We're changing the game of decentralized media design!

To read more about our tech, check out Goblins, our secure, distributed, time-traveling peer-to-peer programming environment; Hoot, our Scheme-to-WebAssembly tookit (to get our tech in users' hands!); and OCapN, the distributed programming network protocol Goblins uses.

Press start to take back the net!

Yes, we really do have video games which show off our tech! Check out our arcade page for more. You can get your name in the credits of these and future games by donating at the silver or higher levels above.

We use games to demo our tech not only because they're fun, but because games provide robust, interactive use-cases (and test cases!) for showing off otherwise challenging-to-explain technical ideas. For instance, Cirkoban, shown above, demonstrates Goblins' time travel mechanics (allowing undoing moves without any special gameplay code required to enable such a feature) while serving as an example of a Goblins program compiled with Hoot which users can see and experience.

(And, of course, games are fun too!)

The future of the internet needs Spritely, and Spritely needs you

Spritely is a series of open source projects. It's for very good reasons that it is being built by the Spritely Networked Communities Institute, a nonprofit research institution. We all deserve freedom of communication. Building the right foundations is real research and it is vital that those designs be a public good which can benefit everyone. Please help us help you, and everyone, have a safer, secure, collaborative future.

Thank you! We appreciate, and count on, your support at whatever level you can give! 💜