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Content Addressed Descriptors and Interfaces with Spritely Goblins paper

The paper Content Addressed Descriptors and Interfaces with Spritely Goblins is now available for reading. (Also available: source and examples, as well as PDF and ODT versions.) It is somewhat of a wide-ranging paper in its explored ideas, but the general basis is how to perform "conversational" programming in Spritely Goblins, or any other system which assumes a mutually suspicious network. There are some other interesting ideas in there, including Goblins' ward/incanter system (a way of installing hidden behavior which requires hidden access, and then a capability to gain and apply such access).