Spritely Goblins v0.15.1 released!
We are happy to announce the release of Goblins 0.15.1! This patch release includes many bug fixes, documentation fixes, and quality-of-life improvements made since the 0.15.0 release back in January.
We are happy to announce the release of Goblins 0.15.1! This patch release includes many bug fixes, documentation fixes, and quality-of-life improvements made since the 0.15.0 release back in January.
Later this month, the entire development team at Spritely will be heading to Brussels to attend Guix Days and FOSDEM! We are all excited to take part in these conferences. They are a great opportunity for networking and sharing ideas, and I fully expect it will be a lovely time as well.
Over the weekend Spritely marked a major milestone: we reached our goal for our very first supporter drive! With your help we managed to surpass our $80,000 USD goal with three weeks to go!
Here at Spritely, we're building the future of decentralized networking technology for social networks and other applications!
Hi everyone, it's that time of year again: the Autumn Lisp Game Jam is upon us!
In mid-September, the Spritely Institute held our first open office hours event. 🎉